Wednesday, July 24, 2013

nvFX - Effect system on top of many shading languages - now on github

I recently got the green light from NVIDIA to publish (at last!) nvFX project on github.

https://github.com/tlorach/nvFX

It is a first drop so don't be surprised if few features are still missing.

You can find more details on :
Currently, you can build the project for Windows, using cmake. the Linux version is almost ready, but I need to fix the samples.

I have a list of things to publish as soon as I cleaned-up the code:
- navier-stoke fire example
- iOS project example for iPad
- Eclipse project example for Android
- OptiX implementation
- CUDA example
- full D3D implementation (currently only a subset is working)
- D3D example
- finialize the effect-compiler to C++ and binary precompiled shaders