https://github.com/tlorach/nvFX
It is a first drop so don't be surprised if few features are still missing.
You can find more details on :
- http://www.nvidia.com/object/siggraph2013-tech-talks.html (direct Ustream link http://www.ustream.tv/recorded/36222497 )
- nvFx GTC 2013 talk http://nvidia.fullviewmedia.com/gtc2013/0321-210E-S3341.html
- https://www.khronos.org/news/events/siggraph-anaheim-2013#opengl_bof
Currently, you can build the project for Windows, using cmake. the Linux version is almost ready, but I need to fix the samples.
- navier-stoke fire example
- iOS project example for iPad
- Eclipse project example for Android
- OptiX implementation
- CUDA example
- full D3D implementation (currently only a subset is working)
- D3D example
- finialize the effect-compiler to C++ and binary precompiled shaders